Project One
Cinematic AI storytelling / final edit.
Autodesk Maya • Acting • Body Mechanics • Character Performance
I create believable character performances and cinematic motion, while also exploring AI-assisted film storytelling and visual development.
I am a junior 3D character animator focused on acting, body mechanics and believable performance in Autodesk Maya. Alongside character animation, I explore AI film workflows for cinematic ideation, shot development and visual storytelling.
Animation
Strong poses, timing, spacing, weight, arcs and clear performance choices for believable motion.
Reference, blocking, breakdowns, spline, Graph Editor cleanup and final performance polish.
Character shots, acting reels, body mechanics and AI-assisted cinematic concepts presented as one focused portfolio.
A portrait-first showcase for multiple AI films, cinematic experiments and final edited sequences. Every project is presented in a 9:16 film card with dedicated play controls and horizontal scrolling, making vertical AI work easy to browse.
Cinematic AI storytelling / final edit.
Shot design / AI visual development.
Anticipation, takeoff, hang time, landing impact, overlap, and recovery animation.
Open YouTube →Facial expression, eye direction, body language, emotional beats, and believable performance.
Open YouTube →
Weight shift, contact pose, passing pose, foot lock, clean loop, arcs, and timing polish.
Open YouTube →
Facial expression, eye direction, body language, emotional beats, and believable performance.
Open YouTube →
Anticipation, takeoff, hang time, landing impact, overlap, and recovery animation.
Open YouTube →
Creature weight, spine overlap, tail follow-through, rhythm, gait, and natural locomotion.
Open YouTube →
Weight shift, contact pose, passing pose, foot lock, clean loop, arcs, and timing polish.
Open YouTube →
Anticipation, takeoff, hang time, landing impact, overlap, and recovery animation.
Open YouTube →Facial expression, eye direction, body language, emotional beats, and believable performance.
Open YouTube →Weight shift, contact pose, passing pose, foot lock, clean loop, arcs, and timing polish.
Open YouTube →Power, rhythm, ground contact, body mass, follow-through, and aggressive movement design.
Open YouTube →Anticipation, takeoff, hang time, landing impact, overlap, and recovery animation.
Open YouTube →Weight shift, contact pose, passing pose, foot lock, clean loop, arcs, and timing polish.
Open YouTube →Anticipation, takeoff, hang time, landing impact, overlap, and recovery animation.
Open YouTube →A full 3D artist pipeline with animation, modeling, rigging, texturing, character performance, body mechanics, acting, animation polish and AI-assisted cinematic presentation skills.
Walk cycles, acting shots, body mechanics, posing, timing and appeal.
Clean topology, characters, props, environments and production assets.
PBR materials, UVs, stylized textures, surface breakup and lookdev.
IK/FK rigs, controllers, deformation setup and animator-friendly systems.
Cinematic mood, contrast, storytelling light setup and visual direction.
Final frames, render passes, composition polish and portfolio output.
Explore my 3D animation skills, software expertise, project experience, education, and contact details.
A complete overview of my skills, creative tools, experience, projects, education, and professional contact information.
Explore my professional course completion and practical internship credentials.
Certificate awarded for successfully completing professional training and practical learning.
Recognition of hands-on internship experience, professional contribution, and workplace learning.
A focused Maya character-animation workflow covering reference, blocking, breakdowns, spline polish, Graph Editor cleanup and final shot presentation.
Collect acting, body mechanics and timing reference before animation.
Create strong key poses, silhouettes, timing and clear storytelling beats.
Add spacing, arcs, anticipation, overlap and readable motion paths.
Clean curves in Graph Editor and refine weight, timing and smooth motion.
Set camera framing, cinematic composition, mood lighting and shot focus.
Final playblast/render, editing, sound sync and portfolio presentation.
Reach me directly through Gmail, WhatsApp, Call, YouTube, LinkedIn or ArtStation.